Can you sacrifice tapped land




















You can also sacrifice lands , although typically to fetch other lands. For instance, I can tap Windswept Heath , pay one life, and then sacrifice it to search up any plains or forest card and put it onto the battlefield. Other lands can be sacrificed for more aggressive effects, though. You can tap and sacrifice Wasteland to destroy another target nonbasic land.

Conversely, other lands can sacrifice creatures for added effect, such as Phyrexian Tower , which adds two black mana. Your email is only used for updates and email-based ad targetting. Ads keep this site free! Suppose my opponent casts Diabolic Edict , which forces me to sacrifice a creature. I choose Thrun, the Last Troll. Instead, Thrun goes directly to the graveyard. In fact, forcing your opponent to sacrifice them is the best way to deal with an indestructible threat.

Persist and sacrifice have amazing synergies with each-other, since you can sacrifice a creature with persist twice. Then you can feed it to the sac outlet again or use it for something else entirely.

Glen Elendra Archmage is an example of persist creature that can sacrifice itself. I can do so, pay one blue mana to counter a noncreature spell. The first time I do this, Glen Elendra Archmage then comes back. Thus, I can counter two spells with this one creature. For instance, when Voldaren Pariah transforms into Abolisher of Bloodlines, my opponent sacrifices three creatures.

A card as infamous as it is beloved, Fling allows you to throw a creature at your opponent. No, not literally. Instead, Fling lets you sacrifice a creature to deal its power as damage to any target. Any creature from Emrakul to Marit Lage can be a candidate for Fling, and hitting your opponent for 15 or 20 is almost always lethal.

One of the best planeswalkers ever printed, Liliana of the Veil is a fantastic answer to nearly anything. Her -2 forces a player to sacrifice a creature, taking down certain strategies in a single activation. For -6, you can have your opponent sacrifice half of all the permanents they control.

You can pay one generic and one green, then tap Birthing Pod to sacrifice a creature. Best of all, Birthing Pod costs phyrexian mana to cast and activate, allowing any deck to use it. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.

II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. All Results. Search Criteria Updating search parameters None yet.

Ascending Descending. Refine Search. Standard Compact Checklist Visual Spoiler. Other Versions. Aggressive Mining 4 Enchantment You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn. Animal Boneyard 3 Enchantment — Aura Enchant land Enchanted land has " , Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Apocalypse Chime 2 Artifact , , Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. Remove three charge counters from Arcane Spyglass: Draw a card. Armillary Sphere 2 Artifact , , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Aura Fracture 3 Enchantment Sacrifice a land: Destroy target enchantment. When Avalanche Riders enters the battlefield, destroy target land. Bad River 0 Land Bad River enters the battlefield tapped. Balance 2 Sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest.

Bant Panorama 0 Land : Add. Entwine—Sacrifice three lands. Choose both if you pay the entwine cost. Sacrifice after III. I — Destroy target nonland permanent an opponent controls.

II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn. Blast Zone 0 Land Blast Zone enters the battlefield with a charge counter on it. Blighted Woodland 0 Land : Add. Blizzard 2 Enchantment Cast this spell only if you control a snow land. Creatures with flying don't untap during their controllers' untap steps.

Bog Down 3 Sorcery Kicker—Sacrifice two lands. Bolas's Citadel 6 Legendary Artifact You may look at the top card of your library any time. Booby Trap 6 Artifact As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name.

The chosen player reveals each card they draw. Braidwood Sextant 1 Artifact , , Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.

Brass's Bounty 7 Sorcery For each land you control, create a Treasure token. Brutal Suppression 1 Enchantment Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate.

Burning Sands 5 Enchantment Whenever a creature dies, that creature's controller sacrifices a land. Cabal Therapy 1 Sorcery Choose a nonland card name. Cataclysm 4 Sorcery Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

Untap it. Create a free Team What is Teams? Learn more. Asked 6 years, 11 months ago. Active 6 years, 11 months ago. Viewed times. As opposed to only tapping and sacrificing for a search through the library. Pretty much, mana AND ability, not ability and nothing else. Improve this question.

Sammiess Sammiess A utility land is a land that has a effect or ability other than generating mana. Kessig Wolf Run Land : Add. An early set of utility legendary lands from iconic Dominaria locations. Each has an otherwise uncosted ability alongside providing colored mana. Another set of the earliest utility lands, Alliances had a cycle of lands that required the sacrifice of the land of the appropriate type untapped, if the land created two mana.

While Lake of the Dead is by and large a mana land, the other four have relatively powerful repeatable effects. They represent the headquarters of the Ravnican guilds. This is a mega cycle of utility lands from Innistrad block. Each land taps for and has an activated ability with an activation cost that requires the two colors associated as well as a varying amount of generic mana.

The allied colored lands represent a place or home for each main tribe on Innistrad. Utility taplands are taplands that provide a utility effect instead of producing multiple colors.



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